Inheritance diagram for I3DExHierarchyModule:

Public Member Functions | |
| virtual boolean MCCOMAPI | ChooseTree (ISceneSelection **outSelection, const TMCString &inTitle, const TMCString &inExplanation, boolean multiple=true, THierarchyFilter *inFilter=nil, const ISceneSelection *defaultSelection=nil)=0 |
| virtual EHierarchyTabs MCCOMAPI | GetCurrentContent ()=0 |
| returns the id of the current content (tab) | |
| virtual void MCCOMAPI | RevealContent (EHierarchyTabs contentID)=0 |
| Makes sure the given content is visible (eg by switching to the right tab). | |
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Launch a dialog box to choose from Scene Hierarchy
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returns the id of the current content (tab)
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Makes sure the given content is visible (eg by switching to the right tab).
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1.4.5